Week Four

For week four, we had to use the sound and delay effectors.

Firstly, I had to create the 3D elements that would be affected by the sound.
To do this, I put a sphere into a cloner and added dynamic tags to the spheres, so they would bounce off one another.

I then added the sound effector and made it affect my cloner in a step mode (this means depending on the pitch of the sound, it will affect a different part of the cloned object, i.e. vocals will be at a different end to the bass notes)

Screen Shot 2014-10-23 at 12.04.53 experimental3d week four sound7825

[VIDEO RENDERING]


I also tried using the plugin Motion Drop with some drum and bass to create some wild visuals. The tempo of the animation somewhat had to be manually matched as I have not fully learnt how to connect the sound to the specific effectors within the plugin.

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