Development

For my Virtual Space model we had to visit the Weald and Downland Open Air Museum in Chichester and re-model as many of the buildings as we could.

To start, I had to collect a series of my own images, showing the buildings structure, layouts and grabbing as many high res textures as I could.

buildings

Using these images, I then had to model and texture all of these buildings in Cinema 4D, to be eventually imported to Unity.

models

Once I had them all, I had to come up with a basic design of how I wanted my buildings to be positioned in Unity. This was the layout I roughly followed.

image

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